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Think Tank

This series of in-depth articles examines the sometimes tense but always intimate relationship between design and technology. We look at how today's designers are engaging with technology in new ways and what these experiences mean for design, design tools, and society in general.

Featured article

Kazys Varnelis and Leah Meisterlin

The invisible city: Design in the age of intelligent maps


New mapping technologies are fundamentally changing the way we experience the city. Varnelis and Meisterlin explore the busy intersections of design and cartography.

Dori Tunstall

Design anthropology: What can it add to your design practice?


Design Anthropology takes user research to a whole new level. Dr. Elizabeth Tunstall explains how this emerging field can help to redefine design by exploring what it means to be human.

John Thackara

The fake-space race: Design and the future of travel


With everyone from game developers to telecoms pouring millions into telepresence, why aren't we "there" yet? John Thackara examines what it means to travel without moving.

Liz Danzico

Telling stories using data: An interview with Jonathan Harris


Designer, programmer, and storyteller, Jonathan Harris is using interactive technology to pioneer new forms of narrative. Liz Danzico talks to Harris about the projects that have led him from the Arctic, to Bhutan, to the Museum of Modern Art.

Louis Rosenfeld

The road to finding is paved with data: Web analytics and user experience


Too often, web users get lost in the cracks between Search, Browse, and Ask. Information architect Lou Rosenfeld predicts that web analytics will enable designers to create truly integrated finding experiences.

Patty Shank

The value of multimedia in learning


Explore research and best practices related to the use of multimedia in learning environments.

Allan Chochinov

Creative gesture or vapid prototyping? The importance of fictional products


Many of today's most creative product designs were never meant to be manufactured. Allan Chochinov looks at how prototyping is transforming the ways in which products are discussed and developed.

Anne Burdick

Graduate education: Preparing designers for jobs that don't exist (yet)


With technology obliterating boundaries between disciplines, design education is in turmoil. Anne Burdick looks at how some design programs are responding creatively---and encouraging students to do the same.

Greg Trefry

Big games: Playing in the streets


Games are breaking out of the box. Greg Trefry explores how designers are using mobile technology to turn urban spaces into giant game boards and, in the process, are bringing people together through play.

David Womack

The last stage is acceptance: Robots and design


Robotic technology is coming soon to a home near you. David Womack examines the next frontier in interaction design.

Peter Hall

Seeing green: Designing for conservation


What does saving the planet look like? Peter Hall explores new interfaces for visualizing conservation.

Peter Lunenfeld

Bespoke futures: Media design and the vision deficit


To create a brighter future, we first need to imagine it. Peter Lunenfeld suggests that designers can overcome the vision deficit by taking on the future as a client.

Adam Greenfield

On the ground running: Lessons from experience design


As products and services become increasingly integrated, more and more companies are marketing experiences. Adam Greenfield takes a street-wise look at an emerging practice.

Liz Danzico

Just the facts: How technology is changing the news


New technology is radically reshaping the way we consume information. Liz Danzico provides an inside perspective from the front lines of online news.

abrams

All together now


As design projects become larger and more complex, designers are increasingly called upon to work together.

David Womack

Uncertain futures: A conversation with Professor Anthony Dunne


If design is the answer, then what is the question? A conversation with Professor Anthony Dunne, chair of the design interactions graduate program at the Royal College of Art, London.

Dmitri Siegel

More and less: Designing for high-stakes decisions


We all want options, but when does having choices prevent us from finding solutions? Dmitri Siegel looks at how people make important decisions and how design can help.

Dan Nadel

Big, chunky pixels: New lo-fi animation


A few bold animators are abusing technology in order to take animation beyond pixel-perfection and into the realm of the unreal.

David Womack

Seeing is believing: Information visualization and the debate over global warming


Information visualization is having a major impact on the debate over global warming. Find out how new techniques for making images are changing the way we see politics, data, and science itself.

Andrea Codrington

Form in motion: An interview with filmmaker Matt Hanson


Digital visionary Matt Hanson talks about how technology is allowing designers to reinvent filmmaking and discusses his latest project, A Swarm of Angels.

Jennifer Kabat

The People will be heard: Interactive technology in public spaces


Museums are leading the way by using interactive technology to transform our interactions with objects and each other. Get new views on old art.

Tina Blaine

New music for the masses


Tina Blaine, a Carnegie Mellon University faculty member, investigates the emergence of interactive musical experiences, and the new interfaces that are making music accessible to non-musicians.

Khoi

Getting Real: An interview with Jason Fried


Khoi Vinh talks to 37signals founder Jason Fried about the creative process and how to make more with less.

greenfield

No boundaries: The challenge of ubiquitous design


How can designers adapt to a world where information is invisible, mutable, and universal?

hall

Living skins: Architecture as interface


Architects and designers collaborate to create digital skins that blink, wink, and breathe. Step inside.

salen

100,000 sprites


Game designers love a challenge. A gaming guru examines how technological limitations push game designers to the next level.

reinfurt

Making do and getting by


Designers scrutinize their software in order to reclaim an intimate relationship with their tools.

momus

VJ culture


Equal parts filmmaker, illustrator, and improviser, VJs create live concert visuals to accompany bands and DJs.

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